Humble Manga Bundle: $500+ Worth of Attack on Titan!

I don’t normally post a lot of these kinds of things, but Kodansha and Humble Bundle are teaming up with a Shingeki no Kyojin / Attack on Titan manga collection of over $500 in one under $20 bundle with almost all their localized manga to date!

If you are unaware of their program, Humble Bundle partners with companies to sell games, music or other media in a pay-what-you-want system by average and a portion of which, that consumers decide on, will be going to supporting charity foundations and causes.

HMB_AOT500plus.png Continue reading Humble Manga Bundle: $500+ Worth of Attack on Titan!

Ys VIII Lacrimosa of Dana PC and Updates Coming SOON

“SOON” as in January 30th.

The major updates to the game and the actual release of the PC title will finally come through by the end of the month following a massive delay on Nippon Ichi Software America’s (NISA) account a few months ago. I’m glad to report that it’s finally coming to PC if you’ve been holding off, like me. Here’s their blog post on it.

YsVIII - Main Capsule Image.jpg Continue reading Ys VIII Lacrimosa of Dana PC and Updates Coming SOON

Nintendo Direct 1.11.2018

If you’re late to the party like I was, here a recap of the announcement Nintendo made in their Direct Mini on January 11th.

Continue reading Nintendo Direct 1.11.2018

Warframe Devs, Digital Extremes, hosts final Devstream (#103) of the year. Updates, galore!

Warframe’s been a game on my radar all month long since I last played years ago and my Daily Tribute can vouch for it. Today (12/15/2017), though, Digital Extremes did their last stream of the year and gave out some cool new updates for 2018!

Continue reading Warframe Devs, Digital Extremes, hosts final Devstream (#103) of the year. Updates, galore!

FSU Year 03: Art Creation for Games (ACG) (and Physical Science)

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This month kicks off my third academic year at Full Sail University and it also marks the beginning of my core classes that revolve around game models, textures, pipelines and techniques.

Many fundamentals we learned in years one and two are now exactly that, fundamentals. The new things we will be learning from now on are packed above the basics or different altogether. I’ll get into more depth on this today.

Continue reading FSU Year 03: Art Creation for Games (ACG) (and Physical Science)

December 2017’s Launch Lineup

The last (and fairly short on games) month of the year has already kicked itself off and I am totally late for its launch lineup! So, here we are on an odd day of the week to bring it to you all, last minute style!

<V-log Coming Soon!>

Continue reading December 2017’s Launch Lineup

Destiny 2 on PC was definitely worth the wait!

So, I’ve been at it grinding my way to and past Power 265 for 2 weeks now and I have to say the PC version of Bungie’s Destiny 2 has been totally worth my time, albeit restarting another set of Hunter and Warlock after doing that long intro 3 times for each of the 3 classes on PS4 and in the betas before that. I swear, Bungie, let us skip that entire section if we already have one character past the campaign! There’s no point to it except plot setting!!

<discussion v-log incoming!>

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Continue reading Destiny 2 on PC was definitely worth the wait!

24 Hours Ago, I received my X.B.O.X.

After anxiously waiting for my UPS guy to drive up the street so I can make sure that if any signatures were required (it was not), I could be there promptly (I work a whole 2 minute walk away from my living space).

A whole day ago, I had brought in my package and set it aside to unbox later that evening.

I’m happy to say that this thing is built like a beast!

Continue reading 24 Hours Ago, I received my X.B.O.X.

My Destiny 2 PC Control Setup

PC players have finally gotten their grubs on Destiny 2, and I’ll be talking about the obvious perks of playing on PC in a later post, but for now, I wanted to share my personal PC control scheme.

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I play with a Razer Orbweaver gaming keypad and a Logitech M570 trackball mouse. Continue reading My Destiny 2 PC Control Setup

FSU Year 02: Project and Portfolio III (Game Art) and Career Module on Resumes

This month was hard. =___=”

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Remember when I talked about feeling so underequipped in my modeling classes? This class made me feel like I got a little better. Project and Portfolio III gives us the freedom we wanted by means of asking us to create a project solely by the knowledge we had learned prior to this class. That also means that we are on our own for the most part.

Continue reading FSU Year 02: Project and Portfolio III (Game Art) and Career Module on Resumes