Monster Hunter World Release Date

A bit of awesome news came by yesterday and finally, it is about Monster Hunter World’s release date. Check out the trailer I’ve attached below from TGS 2017.

We are finally getting a larger emphasis on story in this entry. That’s a good thing. Maybe they learned a thing or two from Destiny 2, which has a good amount of content without having each of them be mandatory of each other.

What do we think?

Continue reading Monster Hunter World Release Date

Looking Ahead: October 2017 Launch Lineup

September is here and we just got through Destiny 2 and working through Monster Hunter Stories, but guess what? October is coming and with it, more games! Oh no! My backlog!

Here’s our launch lineup and our picks for the month. 😀

Continue reading Looking Ahead: October 2017 Launch Lineup

We want your feedback!!


Hey readers and listeners!

We wanted to reach out to the dozens of you who come by our blog for some feedback. As some of you might gather, it’s been a little over a year since we started and a little over a month since we began utilizing podcasting.

Now, here are a couple facts.

First of all, we pay for website hosting from Bluehost and this is mostly out of pocket for now. We’d like to establish a patreon later when we’ve finalized all our content. We don’t mind this since we enjoy sharing our experiences with you guys and it’s nice to know that some of you benefit from our content.

Next, we chose Soundcloud are our preferred platform for podcasting since we prefer the audience there and we don’t have much time to go and keep up with YouTube video editing. We generally record once and do our best to ensure that it is the one we deploy. As some of you know, Soundcloud is finite in its minutes unless we pay monthly or annually at almost the same rates as the website hosting.

So, here’s where we need your feedback.

We want to know if you guys have been listening in and if you guys like it or have suggestions to make things better. In other words, should we keep going?

 We get comments on the blog content or on the Facebook Social Page, but nothing about the podcasts just yet. Prior to this, we’ve been getting requests for anything that is not reading, so we figured, podcasting or videos.

So, as our Soundcloud timer ticks down from 70 minutes, we want to know if you guys are enjoying the platform before we come in and pay for their service or quit and stick to blogging for the time being.

Otherwise, any sweet ideas from YouTube podcasting to some other brilliant idea is welcome anytime.

We also have our Etsy store, tnhUtilities, for custom vinyl decals if any of you are interested. We are in the middle of stock management, so we’re taking custom work for the time being. This goes directly into our subscriptions and material, so any support would be awesome!

What do you guys think? Please please please chime in to this one for us!

Thank you all! 🙂

UPDATED: My PS4 PRO has video flickering problems, what about yours?

**Please read below for an update to this after months of pondering this issue**

During the Christmas season (and our wedding dowries), I got a PS4 PRO somewhere around there and had a blast with higher resolution outputs and solid frame rates. It has been an amazing ride. If I have games on PC I prefer to sit comfortably and re-play, I get it on PS4 now (until the Scorpio rears its head; I’ll be playing Mass Effect Andromeda, Fallout 4, Witcher 3 and Skyrim on that baby all day for uniformity’s sake). It’s all nice and dandy…

Until Firmware 4.50, codenamed Sasuke, came out and made SO MANY things better. I know that’s bad grammar pointing to a false point, but behind all that good, it brought an unexpected cursed mark along with it (apologies for the Naruto pun).

Disruptive flickering (comes in green, white, or limited edition blue versions) and the occasional static flicker that brings the PS4 to complete uselessness.

The fix? Nothing definitive, but here’s what I’ve done so far thanks to numerous tips all over the net…

Continue reading UPDATED: My PS4 PRO has video flickering problems, what about yours?

Destiny 2 Is Worth the Wait on PC!

–Or get it now on console!! PC won’t get it until 10/24/2017… T. T

If I were to give you one word to describe my experience with Destiny 2, it would be “fulfilling“.

<vlog coming soon!>

It took me a little under a week to complete the campaign and master all Hunter subclasses, even if I restarted a character part-way. Oddly enough, the character I brought back from Destiny 1 made me feel like the intro to the game didn’t fit the Exo race due to the whole intro, but after some thought I decided to kick it with my Exo Hunter like the good ol’ days anyway. 😀

Words of wisdom to those who’ve yet to pick up for PC (or console):

**Pre-order the game for cool freebies! The game is worth it anyway!

  1. ALL DLC, except the Emotes and Emblems, will be unlocked AT THE END of the campaign, even pre-order Coldheart and Kill-Tracker Ghost shell. (All emotes and emblems are in your hub vault ASAP). They are also obtainable in-game at one point.
  2. If you have money to get the Expansions out of the way, BUY the DIGITAL DELUXE. (Note that Digital Deluxe is the $100 pack, the $90 pack is Expansion Pass only). DO NOT base it off the emote, emblem and sword, it wasn’t worth it. (You get them all in-game and the sword was post-campaign along with a cooler sword).
  3. If you are looking to save money or can wait to buy the Expansion Pass, DO NOT BUY the fancy editions and just stick to the Standard edition of the game.

You have been warned. I would have rather spent the extra $40 on silver for bright engrams when I hit Level 20. I would’ve gotten cooler stuff.

Continue reading Destiny 2 Is Worth the Wait on PC!

Destiny 2 is at Full Capacity

Guardians! It seems some of us are queued to play in Destiny 2.

10 minutes into launch… Got in at the 25(ish) minute mark.

I don’t know if Bungie still has yet to open their servers or they totally underestimated their player base…

Server crash, perhaps?

Anyone playing yet? XBO or PS4?

FSU Year 02: Lighting and Shading

FSU LogoThis time we’re going back to Maya and 3D scenes. Instead of animating or making models, we will be manipulating lights and settings to make an interesting scene with convincing materials and textures.

I hated matching every single detail at first… Each of our scenes had to look EXACTLY as the reference image provided. As if we needed to get the exact value for each setting. I say this because this is, by far, the most strictly graded class in my 2 years at FSU at least if you get Professor Sakson.

I learned much about lighting, hypershading, materials and texturing in this class, but the class was poorly set up with the online lectures being inconsistent live classroom recordings and demos and the other instructor had 2-hour sessions of pooely planned content. More on these later.

Despite the interesting and essential knowledge provided in this class, Lighting and Shading with Tony Sakson and Tony Bagsby is totally one of my most disliked class right beside 3DF…

Continue reading FSU Year 02: Lighting and Shading

Celebrating 10 Years of The Witcher

Hey all! I’m a little backed up these past couple weeks and I’m working on an FSU recap for you all tonight and a Looking Ahead episode for next week, but for now, I came across this video from CD Projekt Red as they depart from The Witcher franchise and celebrate its 10 years of monster slaying.

Geralt and family will be missed. It has been a great 10 years of lore, joy, fun, love and sorrow.

Continue reading Celebrating 10 Years of The Witcher